Tuesday, March 17, 2009

Information / Instructional Design Examples

Examples of Instructional Design Include: Flow Charts, and step by step method maps.

Examples of Information Design include: maps, charts, diagrams, keys, and graphs

Information / Instructional Design

Definition:
Instructional Design: is the process of using our knowledge of how people learn to develop effective instructional strategies that meet the needs of learners and the desired learning outcomes. The process consists broadly of determining the current state and needs of the learner, defining the end goal of instruction, and creating some "intervention" to assist in the transition. There are many instructional design models but many are based on the ADDIE model with the phases; analysis, design, development, implementation, and evaluation.

Information Design: is the skill and practice of preparing information so effectively and efficiently, that people can easily understand and absorb the information. Information design systems often present data in a way that mimics the way we learn, thus making the most efficient and effective delivery of data.

Great Web Design Examples

http://www.designboom.com/eng/


http://www.coroflot.com/


http://www.core77.com/


http://www.thecoolhunter.com.au/



Interactive Design

Definition:
Interactive Design is the discipline of defining the behavior of products and systems that a user can interact with. Interactive design focuses on behaviors of products. The role of designers is to work out these relevant behaviors and create a way to facilitate them, aiming to make connections between people. Interactive design has become far more predominant within day-to-day living. This is for example due to the increased incorporation of portable media devices that allows users to carry immediate access to such platforms for interactive design like mobile PDA's and portable internet.

"Web 2.0" Examples

Image source: http://edtechconnect.mst.edu/images/Web2_framework_p3.jpg


"Web 2.0"

Definition:
The term "Web 2.0" was first used by Dale Dougherty and Craig Cline at the O'Reilly Media Web conference in 2004. "Web 2.0" refers to a perceived second generation of web design and development that aims to assist in communication, ineroperability, secure information sharing, and collaboration on the World Wide Web. "Web 2.0" encapsulates the idea of the proliferation of interconnectivity and interactivity of web-deliverd content. "Web 2.0" concepts have led to development and evolution of social networking sites, video sharing sites, web based communities, wikis, blogs, and applications.
According to Tim O'Reilly the term "Web 2.0" suggests a new version of the World Wide Web, however it does not refer to any updates in technical specifications, but rather to changes in the way that end users and software developers utilize the Web. O'Reilly believes the essence of "Web 2.0" is to work with the internet, not fight it. Therefore building applications and services around unique features of the internet, rather than expecting the internet to suit us as a platform.

Saturday, March 14, 2009

Hey guys...

This is my first ever post. My name is Tim and I'm currently completing a Bachelor of Industrial Design at the University of Western Sydney.